Spin Axis Rule
If a Trackman 4 detects three shots over 134 mph (215 kph) with a spin axis of zero, the player must re-hit any further zero spin axis shots for the rest of the round. These “forced mulligans” carry no penalty.
If a Trackman 4 detects three shots over 134 mph (215 kph) with a spin axis of zero, the player must re-hit any further zero spin axis shots for the rest of the round. These “forced mulligans” carry no penalty.
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